The Cat Trap Blog

A cat-alogue of experiences as a developer

Unity

Unity UI – Tips, Tricks and Time Saving Bits

31 Jul, 2015

By Dave Ward

In the previous post I showed how to set up a canvas and anchors to make UI stretch and scale just how you want them to. There’s treasure troves of information on the basic components (button, image, text) that you’ll need to learn after that so I thought I’d just drop some hints, tips and pit falls I’ve picked up whilst using Unity UI .

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Unity

Unity UI Tutorial: Canvas and Scalability

17 Jul, 2015

By Dave Ward

Last year Unity 4.6 overhauled the engines UI system making it more capable and easier to use. UI can initially seem difficult to learn but is a breeze when you know the basics. Seems like a good excuse for some tutorials.

They see me scrolling....

Here’s what we’ll aim for in this tutorial:

  • A screen within a landscape app containing a scroll which fills as much of the screen as possible.
  • The scroll will be created with scaleability in mind to look lovely on any size screen and on devices with any aspect ratio.
  • A good understanding of the Unity UI canvas object and how we can manipulate it to help us achieve scaleability.

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